FrameFlip — Privacy Policy

**Effective date: 20 August 2026**

FrameFlip (“the game”) is developed and published by RASS E-Vision
(“we”, “us”). This policy describes what data FrameFlip handles.

## What the game itself collects

**Nothing.** FrameFlip has no analytics SDKs, no crash-reporting SDKs, and no
backend of ours. Your game progress (best scores, unlocked ships, collected
coins, settings) is stored locally on your device. Deleting the app’s data or
uninstalling erases it; Settings → Reset progress erases it in-app.

The game requires no account and no sign-in to play.

## Leaderboards (Google Play Games Services) — optional

FrameFlip offers an **optional** global leaderboard through **Google Play
Games Services**, a Google service. If you choose to sign in with the Google
Play Games profile on your device:

– your run scores are submitted to Google’s leaderboard servers so they can
be ranked against other players;
– your Play Games **player ID, gamer name and avatar** are used by Google to
display you on the leaderboard, under Google’s own privacy policy;
– we operate no server of our own and do not receive this data outside of
the leaderboard display.

If you never sign in, no scores leave your device and the game works
normally with an on-device personal leaderboard instead. You can remove
FrameFlip’s access at any time in your Google account settings, and manage
your Play Games profile data in the Google Play Games app.

## Advertising (Google AdMob)

FrameFlip shows a small banner advertisement on the menu and results screens
only (never during gameplay), served by **Google AdMob**, a third-party
advertising service by Google LLC. To serve and measure ads, Google may
collect and process data from your device, including:

– device advertising identifier (Advertising ID)
– IP address (which may imply approximate, city-level location)
– basic device information and ad interaction data (views, taps)

We do not receive this data ourselves. Google’s use of this data is described
in Google’s Privacy Policy (https://policies.google.com/privacy) and
“How Google uses information from sites or apps that use our services”
(https://policies.google.com/technologies/partner-sites).

**Consent:** where required (e.g. the European Economic Area and the UK),
you will be shown a consent dialog before any ad-related data is processed,
and you can choose non-personalized ads or decline. You can also reset or
delete your Advertising ID at any time in Android Settings → Privacy → Ads,
which limits ad personalization system-wide.

## Offline play

Without a network connection the game remains fully playable: no ads are
requested, no scores are submitted, and nothing is transmitted. Leaderboards
and ads resume when a connection returns.

## Permissions

FrameFlip requests no sensitive permissions: no location, no camera, no
microphone, no contacts. The INTERNET permission is used solely for ad
serving and the optional Play Games leaderboard; the Android advertising-ID
permission (`AD_ID`) is used by the ad SDK as described above.

## Children

FrameFlip’s content is suitable for all ages. The app is not specifically
directed at children; ads are served through Google AdMob under its policies.

## Changes to this policy

If a future update changes any of the above, this policy will be updated
first and the change described plainly in the app’s update notes.

## Contact

Questions about this policy: **siddharthdeshpande@rassevision.com**